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Custom Game Matchmaking

Yunite features a custom games system without password leaking for all creators with custom games in Fortnite.

warning

Yunite cannot host in-game custom games. You need a creator with access to custom games who can host your game.

Getting started

To get started with custom games, follow these steps:

  1. Go to the Custom Games under the Fortnite heading.
  2. Select the host role. Anyone with this role will have access to use the presets.

Match Presets

Before you can run the custom, you must create at least one preset. You can figure out how to set up a preset with the information below.

FieldRequiredDescription
NameYesThe displayed name of the preset when presented to hosts.
Match TypeYesSelect the game mode. Default and Arena modes are supported.
RegionYesThe region you're playing in. Make sure that this is correct. Otherwise, your players will queue in a different region.
Allowed platformsYesSet which platforms are allowed for your players to use. Yunite will check the platform live in each game and not use the platform your members selected when registering. We strongly discourage allowing Switch players to participate as they can see the code in clear text.
Max playersYesThe max. amount of players that should get the code. Max. allowed value is 520.
Role to pingNoIf selected, this role will be pinged once a new game is started.
Sign Up ChannelYesThe channel Yunite posts the sign-up message in.
Results List ChannelNoIn this channel, Yunite will post a list of all chosen users.
Live Tracking ChannelNoYunite will post the embed containing in-game status and kills of each player into this channel if enabled below.
Leak Detection ChannelNoIf the feature is enabled below and Yunite detects a suspicious party activity, it will report this to you in the selected channel.
Rejection Log ChannelNoYunite will log all rejections (red cards) in this channel, including detailed reasons as available.
Live TrackingNoAttempts to track kills and in-game status of each party if enabled; requires a "Live Tracking Channel" to be set. Note: Only available for < 120 players; may be inaccurate.
Leak DetectionNoThis will keep an eye on your players' parties and check if there are any changes after adding the code. Only available for <= 150 player games. Only use this if you experience leaking.
Allow fillNoSwitch this on if you want to allow solo players to queue in-game modes with 2+ players.
Banned Player DetectionNoIf checked, Yunite will scan every party, and if it detects a banned player in the user's party, it will reject the party.
Require all players to be verifiedNoIf checked, Yunite will scan every party for all players to be verified and rejects parties with unverified players.
Use complex codeNoIf this is enabled, Yunite will use a long, complex custom code. If disabled, Yunite will use a standard 6-digit numeric code.

Priority levels

Use priority levels to tell Yunite which players should get the code earlier than others. You can create different priority levels that are dispatched after each another, either after the previous level is completed, or after the specified timeout, whichever is earlier.

  • To add a level, click the "New level" button on the top right.
  • To delete a level, click the trash can icon in the row of the level.
  • To reorder levels, drag and drop their boxes.

Hosting

caution

Your users must be signed up with the Fortnite Registration system on your server. Otherwise, they can not participate. The host must've verified with Yunite as well beforehand.

To run a custom game matchmaking, please switch to host mode by clicking on the "Host Customs" tab in the top middle of your screen.

Running the custom game

First, click on the preset you are hosting. This will post the "Sign Up Phase" message into the Sign Up Channel you previously set up.

After you open the Sign Up Phase, Yunite will display a code in your browser. Copy that code out of your browser and enter it in the custom games tab in Fortnite. After inserting the code into Fortnite, choose the correct game mode and region, and open the queue.

After you feel as if enough people applied, click the blue Dispatch button. After that, Yunite will interact with your users to enter codes into their parties. Here's a video tutorial on everything you need to do as a host:



Joining a custom game

  1. If they are randomly chosen, they'll receive a DM with further instructions.
  2. The players must accept a friend request from one of the in-game Yunite Bots.
  3. The players must invite the bot into their in-game party.
  4. They must promote Yunite to party leader in-game.
  5. Yunite will now enter the code in-game and leave once done successfully.

After every player has done this procedure or after 5 minutes (whichever is earlier), Yunite will display a message telling you to run the match now in the web interface.

Please wait for this message in the web interface before running the match.

tip

You can track your users' progress on the dashboard. You can see who added, invited the bot, and finished the process successfully.

warning

Here you can also see which users have been rejected by the bot. Click on the (i) beside the user's name to see the exact reason why the Yunite system rejected the user.